Free tool · blind structure generator

Poker blind structure generator

Enter your players, starting stack and how fast the blinds should climb, and get a full blind schedule - levels, antes and breaks - plus how long the tournament will take, worked out from the chips in play. Change any level you like, then run it on the free clock with one click.

Expected length
5h 20m
15 levels + 2 breaks
Starts at
50/100
100 big blinds deep
Chips in play
100,000
10 × 10,000
LevelSmallBigAnteMinStartsRemove
10:00
20:20
30:40
41:00
51:20
61:40
7Break2:00
82:10
92:30
102:50
113:10
123:30
133:50
14Break4:10
154:20
164:40
17expected end5:00
18spare5:20
19spare5:40
20spare6:00
21spare6:20
22spare6:40

The last 5 levels are spares, there in case the game runs long - a clock that runs out of levels ends the game.

Opens a new clock with these levels and a 10,000 starting stack. You can still change any level in Setup before you start.

How long will the tournament take?

The length isn't a guess - it follows from the chips. Add up the chips in play: every player's starting stack. Rebuys and add-ons aren't counted, because nobody knows before the night how many there will be - if you allow them, expect the game to run a little longer. A tournament is effectively over once the last two players average about 10 big blinds each: from there every hand is an all-in. So the game ends around the level where the big blind reaches chips in play ÷ 2 ÷ 10.

How many levels that takes depends on where the blinds start and how fast they climb. Starting at a big blind of starting stack ÷ starting depth and rising by the same percentage every level, the number of levels is ln(end big blind ÷ starting big blind) ÷ ln(1 + increase) + 1. Multiply by the level length, add the breaks, and that's your night. More players or deeper stacks mean more levels; a steeper increase or shorter levels mean fewer.

Every blind is then rounded to a value people actually use (75/150, 400/800, 1,500/3,000) that is a multiple of your smallest chip, so the real schedule can take a level more or less than the formula. The schedule adds about 30% more levels as spares, because a clock that runs out of levels ends the game. Change any level, add or remove one, and the expected length is worked out again from your version.

Choosing your settings

  • Starting depth: 100-150 big blinds suits a club or home game, 200 or more is a deepstack, and under 50 is a turbo. Deeper stacks give the early levels room for real poker - and make the night longer.
  • Blind increase: 25-50% a level is the usual range. Doubling every level turns the game into a lottery; much under 25% and it drags.
  • Level length: 15 minutes for a turbo, 20-30 for a club game, 30-45 for a deepstack.
  • Antes: they join at level 4. Classic antes have every player put in a small amount each hand. A big blind ante - the big blind pays one ante, the size of the big blind, for the whole table - is quicker to collect.
  • Breaks: 5-10 minutes every 90-120 minutes of play keeps everyone fresh. It's also the moment to colour up - trade in the smallest chips once the blinds no longer need them.
  • Smallest chip: use the lowest value in your set. Not sure how to split the stack into chips? The chip calculator works it out.

Run the night on a free clock

Blinds, antes, players and payouts on one screen that every phone, laptop and TV in the room follows to the second. No account, no download.